new State()
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Members
(static) cache
The cache of state objects for the particle system
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(static) cacheSize
The number of cached objects
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(static) count
The of state objects that exist
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Methods
(static) create()
JHS Cache of state objects
Get a new state object, either from the cache or create one
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(static) destroy()
Destroy a state object, and cache it.
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(static) FillCache(deltaTime)
Called once per frame in an attempt to fill the cache with some state objects to avoid hits to our framerate when creating lots of particles
Parameters:
| Name | Type | Description |
|---|---|---|
deltaTime |
number |
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reset()
Reset this state object as though it had just been newed
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