Development experience across next-gen consoles
First to use Avatars on Xbox Live Arcade for Xbox
Launch title for Xbox Live Arcade
First wave developer for ID@Xbox program
Experience with Smart Glass implementation in a AAA launch title
First to utilize user generated content on Xbox Live Arcade
Proprietary Wraith engine, including multi-generational multi-platform support
Assisted in Microsoft Kinect research and development
Extensive experience creating Kinect experiences
High quality 3D art capabilities